Our tracks are built from scratch, ensuring that every detail is covered from surface aberrations to trackside objects, to multiple camera views. The physics engine includes dynamic aero calculations which affect handling, we have the most comprehensive tyre model in sim racing which includes, flat spots, deformation and deflection – our continual development means we are at the cutting-edge of consumer simulation. Iterations of our physics engine power multiple racing titles, it is also known as one of the most robust in simulated racing. RFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand! Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular, McLaren’s World’s Fastest Gamer and Formula E.2 Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Tracks feature “real-road” technology that changes the grip as more cars drive on it. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Race against a field of AI cars, or in multi-player mode against others. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment, and stunning graphics, perfect for top-level esports and a rich single-player experience. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. RFactor 2 is a realistic, easily extendable racing simulation from Studio 397.
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